Cross-play. Modern Warfare 2: You guide to surviving the opening weekend of multiplayer, Modern Warfare 2 safe codes for El Sin Nombre and Alone, FIFA 23 Out Of Position cards see Mo Salah and Joao Cancelo switch roles. Current obsessions include Final Fantasy 14 and Crusader Kings 3. This launch marks a major first for Terraria, as it'll be the first patch to launch simultaneously across all the game's supported platforms. Fixed a bug where Imp Staff would randomly rapidly fire at enemies under specific circumstances. This will increase its visibility somewhat when swung in dark/night environments. The actual duration of the damage period remains the same. Both Pumpkin Moon and Frost Moon now receive a 2.5x point multiplier when playing in Master mode. There was a problem. Knockback resistance increased from 50% to 70%, Periodically stops chasing to spawn a new Stardust enemy after a few seconds of charging, All broadsword-class melee weapons (this also includes pickaxes, axes, hammers, and hamaxes) now use local immunity frames on hit. Terraria - Labor of Love update is the last one after release possibly. For example, Dye Beetles have been reduced to Rarity 1, so that any higher Rarity enemy will take priority on the display. Terraria Labor of Love. It's impossible to draw an absolutely definitive line between the two categories, and so there are going to be some duplicate entries which are present both in this section and in the main changelog. Using Quick Buff, Food, and Potions from its Storage. No longer uses the "chirp" sound when the cooldown is ready, as it would be too often. Their increased drop rate from Pirate Captains has also been doubled. For the sake of information being provided in the places where it is relevant, and given the significant length of the total changelog, we felt it was worth the extra clarity to include these changes in both sections of the changelog. Fixed a bug where standing on certain configurations of platforms would allow teleporting enemies to teleport directly on top of you and cause damage, Fixed a bug where, if stacking multiple sources of defense penetration, it would allow weapons to deal extra phantom damage above base damage, Fixed a bug where Sanguine Staff and Terraprisma could hit a single enemy more than once per swing, Fixed a bug with Blood Thorn causing its thorns to unintentionally lose damage on every pierce, Fixed a bug where Deadly Spheres minions would spontaneously de-aggro from enemies in the middle of combat, Fixed a issue where Empress of Light would sometimes teleport directly on top of the player, Fixed a bug that caused mana to not regenerate at normal speeds when on infinite flight mounts, Fixed an issue where Ichor Dart and Celebration MK2 would sometimes rapidly hit more than intended, Fixed Flocko and Krampus not giving wave progression points during Frost Moon, Fixed a bug where Frost Moon's Waves 2, 3, and 4 required way too few points to progress, Fixed an issue with ammo consumption for Flamethrower and Elf Melter, Fixed a bug where Chain Knife and Flairon had a strange damage hitbox in the upper corner of the player, Fixed a bug where Rocket Launcher could not received Ranged prefixes such as Unreal, Fixed a bug where Beam Sword forced you to turn to face the direction it is firing its projectile when autoswinging. "Don't Dig Up" spawns players at the very bottom of the world, in Terraria's infernal Underworld biome. Note: this AoE was so small before that it was nearly incapable at hitting multiple targets. It's finally time for the final, final, final, final update, as the Terraria Labor of Love release date has been confirmed for September 28, barring 0 Post Comment 0 1 Table of Contents: Changes announced so far Inventory improvements 1.4.4 "Labor of Love" Release date TBA Version history All patches Contents 1 Changes 1.4.4 (titled "Labor of Love") focuses on balance and quality of life changes, but also includes some new content. Terraria's Labor of Love update (version 1.4.4) officially launched on September 28, and with it came some new achievements. Christian has had an infatuation with video games since early childhood, starting with games such as Diablo 2 and Morrowind. Terraria: Update 1.4.4 release date announced. They should be about as common as Enchanted Swords now, particularly notably with Crimson Axes, which were impacted more severely by the inconsistency. Reduced the maximum power of the scaling damage effect. Celestial Magnet and Ammo Box are no longer sold by Traveling Merchant. +7% Melee speed on each piece has been removed, and replaced with +5% universal Critical chance, Damage bonus on each piece increased from 2% to +3%, Defense of Cobalt Hat increased from 2 to 3, Defense of Cobalt Helmet increased from 12 to 14, Defense of Cobalt Mask increased from 4 to 5, Defense of Cobalt Breastplate increased from 8 to 10, Orichalcum Boots now give an 8% damage bonus, Shards can now only generate once every 10 ticks (1/6th of a second), for a maximum of 6 shards a second. Bottomless Water Bucket specifically is a guaranteed drop at 25 Quests, Will instantly become charged if a natural Blood Moon or Eclipse begins, Increased the maximum range where Pylons are usable from (it should be impossible to be in range of opening a Pylon and not be able to teleport with it), You can now use Pylons during Moon Lord's summoning sequence, Firing cooldown reduced from 10 to 7 frames. It also means that if you forget to equip it when using a potion, you can still equip it after to reduce the remaining cooldown. Both Pumpkin Moon and Frost Moon's "expert drop bonus" modifier has been reduced slightly, with the base drop rates being increased by the same amount. Social slot eligibility tooltip removed. It would make the tooltip damage round up by 1 extra, making for a displayed damage that was incorrect compared to the actual amount of damage done. Hovering over a button or item with the cursor will show the relevant Gamepad instructions. Increased the minimum size of Underground Deserts from 50% of the maximum size to 75% of the maximum. Additionally, this swing radius will spin around a second time in the direction of the player's aim, increasing the range of the weapon's forward reach to short-to-medium range. PS Plus's first classic PS1 game has finally added 50hz/60hz region switching. Previously, they had a 1:1 ratio. Statues and Paintings now glow when this potion is active, In addition to healing, now also grants 15 seconds of the Honey buff, Now heals randomly between 70 and 120 health, Potion Sickness is now variable, between 40 and 70 seconds, May randomly give a period of damage invulnerability, with longer durations being possible rarely, Duration reduced from 8 to 6 minutes (Tier 2), Reduced from Tier 3 with a 4 minute duration to Tier 2 with a 14 minute duration, Duration increased from 10 to 14 minutes (Tier 2), Duration increased from 18 to 25 minutes (Tier 1), Duration increased from 15 to 20 minutes (Tier 1), Changed from Tier 2 with a 20 minute duration to Tier 3 with a 12 minute duration. A player using Mana Regen Potion/Stationary should have the same mana regen speed as before, but the minimum mana regeneration rate has been increased substantially, making Mana Regen Potion/being stationary less mandatory for playability, Average duration of On Fire slightly increased, Mana cost increased from 3 to 5, allowing it to obtain better prefixes, Mana cost increased from 4 to 5, allowing it to obtain better prefixes, Duration of clouds increased to 5 minutes, Now uses static frames, so immune frames will no longer interfere with non-Crimson Rod sources of damage, Time between hits increased from 20 frames to 25 frames, Duration of projectile increased by 2 seconds, Now has a token knockback value, allowing access to better modifiers, Range increased substantially and its angle of descent is more gradual, Projectile speed/distance increased from 6 to 7.5, Now uses local immune frames, as the fire rate was so fast that they conflicted with themselves, Distance before daggers begin to fall has been increased by 50%, Projectile speed/distance increased from 7 to 9, Slightly increased the size of the thorns. At that time, the development studio had not shared an official release date for this patch. Fixed an issue where small patches of sand around the world would generate with Underground Desert backwalls, allowing those enemies to spawn, Fixed an issue where Sandstone Chests that generated too high in the world would turn into Gold Chests instead, Fixed another issue with Giant Mahogany Trees generating over chests or the Temple, Fixed Lavafly Jar not counting as a light source for housing, Fixed a bug with Boulder traps causing overlap issues with chests if they generated too close, Fixed NPCs standing in front of each other too often, and Town Pets standing over chairs and blocking Town NPCs, Fixed a bug where Life Fruit, Plantera Bulbs, and Jungle Plants would not properly break the plant tiles they replaced, Fixed Campfire Minibiomes sometimes generating incorrectly, Fixed Dirt Rod's Dirt Ball projectiles destroying some decorative tiles, Fixed an issue where Smart Cursor would sometimes target solid blocks when trying to place Herb Seeds, Fixed a similar issue where Smart Cursor would try to plant Pumpkins in non-valid locations, Fixed a long running inconsistency where Tall Grass couldn't grow in front of most fences, Fixed Mushroom/Ash Grass not breaking in one hit when using Gravedigger's Shovel, Fixed the player being able to fish up Dungeon items before Skeletron is defeated, Fixed an issue where NPCs could teleport home instantly at any time when standing on Dungeon Brick, Fixed Jungle Torches not being used by Torch God's Favor when inside of the Temple. Filter. Image via Re-Logic. Plantera's Bulb will now immediately spawn after you've defeated the three Mechs, saving you from having to wait for one to grow naturally. Increased the hitbox size of the core in Phase 2, Charge attack has less tracking and a wider turning radius, meaning it is easier to avoid, Projectiles are now no longer blocked by tiles, Projectiles are more lit up/visible at night, Damage of Chattering Teeth Bomb reduced from 200 to 120, Damage of Happy Bombs reduced from 160 to 120, Happy Bombs now glow, making them easier to see, Chattering Teeth Bombs now have a sound effect when spawned and occasionally played passively, helping the player to be aware of them. Here's what's on the way: These are not the only changes coming to theTerraria1.4.4Labor of LoveUpdate. Wing Power has been increased to be the same as uncommon pre-Plantera Wings (Flame, Butterfly, Bee and Bat). Now, two years later, we're receiving 1.4.4. 1,918. From Dungeons to The Corruption, to the depths of Hell itself, Terraria has been bursting with content since its original release back in 2011. Loki said: FYI, 1.4.4.1 for Mobile should be out as of this morning. Removed the impact of wind on flakes. This is canceled out by the damage buff, so that low-health damage is the same as it was before. They turned Terraria into a bad Dating simulator with the NPCs and mobs. Projectiles now deal 1.25x of the base sword damage. 19. From there, thanks to a new type of tree, players can steadily work their way up to the surface world where they will meet formidable foes considerably stronger than the lesser imps they faced below. These items are now secondary loot. . Release date Phantasmal Sphere hitbox size reduced slightly, Will now always drop 2 non-identical weapons, Reflected Projectiles now only deal half-damage to the player. Release Date: Nintendo Switch. Fixing a long standing inconsistency in their spawn code, that resulted in them being dramatically rarer than Enchanted Swords. September 27, 2022. It contains all of the fixes in the PC version of 1.4.4.1, plus the additional Console/Mobile specific fixes listed below: We expect this to roll out to consoles throughout the week, depending on when first parties approve the various submissions. What did Relogic do? True Night's Edge now has an area of damaging energy around the blade, dealing damage in a larger, wider area of effect, including better coverage behind the player. #480 Hints & Tips For Wednesday, October 12. However, due to the faster point gain in Expert/Master, they now have bonus drop quantities in Expert and Master. 110. During the 1.4.4 update, Terraria will have a lot of new features. Sep 17 @ 10:31am. Increased the max stack size of nearly all stackable items to 9999. prosans The Destroyer Sep 28, 2022 #102 Stacks of Blood Butchered last for 9 seconds before expiring. When randomizing a character, the game will pick female characters more often than before (which previously was actually quite uncommon), Added an option to disable quick trash in the main menu, Your equipped pet can now be seen on the player selection menu with your character, Journey sliders now have interactible buttons which allow you to snap to specific points, Added many new words to the random world name list, Added new sounds to several weapons and enemies, Ropes and Minecart tracks can now intersect, allowing you to use a rope and a minecart in the same spot without having to break one. Terraria Update 1.4.4: Labor Of Love Release Date & Time The official Twitter account for Terraria has confirmed that update 1.4.4 will release for all supported platforms on. 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